Mobile Game UI
For this mobile game UI, my main concern was to make it simple, clear and big enough to touch the buttons on any screen size. I also wanted it to fit in perfectly with the game both visually and in feel. So I used the enemy's organic movements and the floor of the game's location to really give the impression of immersion.
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CoachGame UI
The main difficulty was to find a way to make the UI visible and clear in this comic-book-inspired game with its many visual elements. So I used the yellow boxes from the comics to keep them consistent with the rest of the game, while taking advantage of the visibility of this color, which hasn't yet been used. The boxes are varied to suit each gameplay style, but all follow the same artistic style.
WIREFRAME
DESIGN D'INTERFACE
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This UX/Ui work was done in 1 week, with the brief of making a streaming site on the theme of our choice. So I followed the visual elements of this license while analyzing how streaming sites work. The wireframe and mock-up were created on Adobe XD.